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Networks in the League of Legend’s Championship Tournament

League of Legends is the premier MOBA-game for PCs. Ever since its inception in 2009, it has taken over the gaming scene by storm. Approximately 7 million gamers play daily. Unlike most other games, it requires real-time strategy as it pairs five gamers together to fight another team: 5 vs. 5. Indeed, it is evident […]

The plague of Crocs and how even the ugliest of footwear can be wildly popular

If anyone remembers anything about fashion from the previous decade they’re likely to remember the awkwardly shaped and brightly colored foam clogs that consumed the hearts of all people ranging from small town kindergartners to former President of the United States, George W. Bush. While we all have either owned a pair of our own […]

Pokemon Battles: A Dynamic Game with Mixed and Dominated Strategies

Pokemon was created in 1995. It is a Role Playing Game, where one roams a virtual world capturing Pokemon and training them for battle. You can teach them various moves, level them up, and find others who would like to battle. In 2007, Wi-Fi capabilities were added to the game features which expanded its horizons […]

Boosting Facebook Post Visibility

What exactly gets stories put into a news feed on Facebook? This is a particularly important question for people running pages or communities and/or advertising on Facebook. Last week we listened to a guest lecture from a Facebook employee about what exactly goes into Facebook’s algorithm for sorting stories, but I’d like to analyze a few […]

Game Theory and The Greek Debt Crisis

Recently, Greece just avoided defaulting on its debt, making a key payment to the European Central Bank after receiving aid from other Eurozone countries. However, before Greece made the payment to the European Central Bank, the Greek government faced a crucial decision: make a deal with the Eurozone to avoid defaulting on its debts or […]

League of Legends New Champion Introduction In Terms of Networks

This discussion is inspired by a recent article on Kotaku regarding why Riot Games won’t produce a champion (a playable character) that is more than one unit in size for its premier game League of Legends. League of Legends is a multiplayer online battle arena (MOBA), where players control individual “hero” characters equipped with various […]

Game Theory in Football

Super Bowl XLIX (between the New England Patriots and the Seattle Seahawks) was definitely one to remember, particularly due to its thrilling and rather unusual ending. Trailing the Patriots in the final minutes, much pressure was on Pete Carroll, Seattle’s head coach, and the rest of the Seahawks’ offense. Impressively, the team managed to put […]

Network of viruses

Viruses have always been nothing but annoying and frustrating. I would always be casually searching through a website just to have my computer reboot or shut down on me because of a virus. In this article, it mentions that these attackers have found a way to infiltrate Cisco routers and cause computers connected to these […]

Game Theory in International Relations

Territorial disputes in the South China Sea date back to the mid-nineteenth century and continue to involve countries like China, Taiwan, Vietnam, the Philippines, and Malaysia today. The region, notably comprised of small islands and areas of shoreline, was first disputed in the 1870s as surrounding countries made competing claims. After the defeat of Japan […]

The Rise of “Network Medicine”

Clinical and biological researches have classically focused on distinct disease determinants, in which a study will identify a single gene or molecule to draw insight into complicated pathologies. However, the study of biological components in isolation greatly limits the capacity of research to explore the extensively interconnected pathways that contribute to disease etiology and development. […]

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