When I attended the Gaming Night in the beginning of the semester, fellow attendees tended to cluster into two groups: the larger one, in the Dining Hall with the Nintendo Switch, and the smaller one, seated around the couches in the television room. That was where I spent most of my time, because it’s where the retro games were.
Seeing old Mario Kart was, quite frankly, a trip. The backgrounds were two-dimensional; when the characters onscreen tilted, the sprite just changed shifted to a slightly angled one. It was still surprisingly easily to navigate, which makes sense — clearly, this game has continued to be popular through the years.
Even with the expanse of Retro games available, most of us stuck to older versions of what we already knew. In particular, the older edition of Street Fighter was very popular! It was awesome seeing people utilize these quick combos, and old control methods, that are clearly successful enough that users still enjoy them. Super Mario Bros, too, was a hit — the environments, though pixelated, were so fun to look at that the controller changed hands multiple times in the same game world. I’m talking specifically about the donut world, which I haven’t seen in any modern reincarnation of the game! It’s a whole new Super Mario world that didn’t exist on the version when I played it all those years ago on the Wii classic.