DEA 4402 Disruptive Design: Competition
Syllabus | Lectures & Assignments | Student work
What do the White House and a tin can of beans share in common? Both were the result of a design competition. The last studio in the undergraduate design sequence will engage the “real world” in a series of design challenges. Each student will participate in at least 3 design competitions of various scale, requirements and origin.
Learning Outcomes
Outcome 1: Develop an individual design process and technique.
Outcome 2: Apply research and analysis tools to the design process and learn to identify design opportunities.
Outcome 3: Develop methods to quickly and effectively deliver design ideas in visual and written form.